{"id":816,"date":"2012-04-29T21:41:37","date_gmt":"2012-04-29T12:11:37","guid":{"rendered":"http:\/\/oc-gamer.moobaa.com\/?p=816"},"modified":"2012-04-29T21:41:37","modified_gmt":"2012-04-29T12:11:37","slug":"thirdunchartedjourney-portalflowerkart","status":"publish","type":"post","link":"https:\/\/oc-gamer.moobaa.com\/?p=816","title":{"rendered":"ThirdUnchartedJourney: PortalFlowerKart"},"content":{"rendered":"<p>I&#8217;ve got a life-long friend who loves getting his game on, but is somewhat stymied by his work and family duties; four kids will, I guess, devour a chunk of (what I&#8217;d consider to be) prime gaming time. But every so often he gets a day-pass from the family, and we get to sit and eat junk food and play video games &#8211; on the couch, making a nice social day of it.<\/p>\n<p>But I struggled with inspiration for stuff to show him this visit. Eventually I kicked things off with a bit of <em>Uncharted 3<\/em>, pushing through some couch co-op\u2026 which was great, until the game failed to present a checkpoint that we had, by all accounts, earned. Then came <em>Portal<\/em> &#8211; he&#8217;d heard of it, but never played it, so I just let him play and kept quiet until help was needed. The same went for <em>Journey<\/em> &#8211; whilst he laughed and joked early on in his experience, when <em>that<\/em> moment occurred the room went quiet.<\/p>\n<p>&#8220;That&#8217;s\u2026 fucked up,&#8221; he quietly offered. It was great to be able to see him get that affected by the game; I think it surprised him.<\/p>\n<p>We wrapped things up with <em>Mario Kart Wii<\/em> &#8211; and really, is there any better competitive game when two people are in the same room? In all, it turned out to be a fantastically fun day, and a real mixed bag of experiences for him.<\/p>\n<p>But, in terms of solo play, it&#8217;s been a real tale of three consoles this week, with my gaming time split pretty evenly across all three of the major platforms. And, despite the odd niggle, it&#8217;s almost all been universally great.<\/p>\n<p>The 360 got a look-in when I finished off the second (of seven) playthroughs of <em>Saints Row: The Third<\/em>. The protagonist dialogue &#8211; the real reason for the multiple runs &#8211; actually started diverging quite significantly towards the end of the game\u2026 but the subtitles did not, which was <em>interesting<\/em>. I toyed with the purchase of <em>Fez<\/em>, but decided against it\u2026 for the time being.<\/p>\n<p>The Wii&#8217;s drawcard was, of course, <em>Mario Kart Wii<\/em>, which provided oodles of fun and swearing &#8211; even on the slower speeds. A brief look at the harder levels indicated that it&#8217;s going to provide the madcap bedlam that I&#8217;d expect, with items zipping across  the courses and my kart spending more time in the air than on the road. Fantastic, sweary stuff.<\/p>\n<p>But the central focus of the week was most certainly <em>Ico<\/em>. A lazy first (PS3) playthrough reminded me of how remarkably emotive the game is, with the second (back-to-back) run an absolute delight that I celebrated with Yorda, eating watermelon on the beach. It really is a beautifully constructed experience, though some of the &#8220;high-def&#8221; work left a lot to be desired: the clean definition of Yorda&#8217;s face during the bridge cut-scene took away from the ethereal white glowing beauty that I experienced on the PS2.<\/p>\n<p>There&#8217;s just one speed-run required to wrap <em>Ico<\/em> up, and this week saw the final Trophies for <em>Flower<\/em> and <em>Journey<\/em> claimed. But the most significant effort &#8211; in terms of weight of expectation &#8211; was that I finally started putting some serious effort into the <em>Uncharted 2<\/em> multiplayer trophies.<\/p>\n<p>By boosting, of course.<\/p>\n<p>After looking around to see if any communities like <a href=\"http:\/\/trueachievements.com\">TrueAchievements<\/a> exists in the PS3 world, I discovered a real mixed bag; there&#8217;s two sites that are somewhat obviously named, <a href=\"http:\/\/ps3trophies.org\">ps3trophies.org<\/a> and <a href=\"http:\/\/ps3trophies.com\">ps3trophies.com<\/a> (there&#8217;s also the much newer <a href=\"http:\/\/psnprofiles.com\">PSNProfiles<\/a>, which looks like it could approach the glory that is TA, but doesn&#8217;t quite have the weight of people behind it yet). Both offer Trophy lists, guides, and forums, but they both seem to be populated by a mix of people that actively sneer at boosting (horror stories abound) and those who just want their Trophies any way they can get them. I eventually found a dishevelled boosting thread on .com (as the kool kids call it), with one bloke recently posting that he&#8217;s about to start working on the game; &#8220;I&#8217;ll be in that,&#8221; I offer, and hesitantly we organise and plan.<\/p>\n<p>I start my Hard playthrough of <em>Uncharted 2<\/em> as re-familiarisation exercise: <em>Ico<\/em>&#8216;s use of Triangle to jump makes things quite laughable for a few minutes. Then my old 360 boosting buddy Mitchell joins in, and we start tackling the co-op missions\u2026 and are mercilessly slaughtered.<\/p>\n<p>The boosting session starts, and it becomes immediately apparent that we&#8217;ve had it incredibly easy on the 360 &#8211; comms via text chat is painful (must set up a keyboard!) and the party system buggy. Eventually we get going, though, and things go relatively smoothly; after a couple of hours, we&#8217;ve all claimed the trophies widely regarded as the trickiest in the game. The Americans eventually drift off, leaving Mitchell and I to attempt more co-op\u2026 and we&#8217;re joined, quite unexpectedly, by another player.<\/p>\n<p>And they were bloody brilliant.<\/p>\n<p>In an experience not unlike that of <em>Journey<\/em>, they guided us through the co-op levels &#8211; picking us up when we fell, guiding us through the tricky bits. They were headset-less, so there was no communication with them\u2026 but that didn&#8217;t stop Mitchell and I from profusely offering thanks every time they dug us out of our own shit.<\/p>\n<p>Of course, we must have sounded like those pricks you always mute in games, and my subsequent friend request has been sadly denied\u2026 but that certainly was a fun couple of hours.<\/p>\n<p>But as I leave my solo <em>Uncharted 2<\/em> to write this post, I&#8217;m cowering behind cover as Chloe picks off my opposition for me. &#8220;I&#8217;ve lost him,&#8221; calls one enemy soldier as he exchanges shots with her; apparently, her gunfire is of little threat to him. Clever writing, eh? Using an undercurrent of patriarchal dismissal to encourage you to hate the baddies even more?<\/p>\n<p>Or maybe I&#8217;m reading too much into it.<\/p>\n<p>But the crux of this missive is that I reckon I&#8217;m enjoying <em>Uncharted 2<\/em> now, far more so than in my earlier efforts. Whether that&#8217;s because of the boosting factor (and the socialising that it provides), or whether it&#8217;s another case where (as with the original <em>Uncharted<\/em>) familiarity breeds <del>contempt<\/del> respect, I cannot quite figure out yet; regardless, I&#8217;m quite looking forward to hopping back into it again soon.<\/p>\n<p>Like, right now.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve got a life-long friend who loves getting his game on, but is somewhat stymied by his work and family duties; four kids will, I guess, devour a chunk of (what I&#8217;d consider to be) prime gaming time. But every so often he gets a day-pass from the family, and we get to sit and &hellip; <a href=\"https:\/\/oc-gamer.moobaa.com\/?p=816\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">ThirdUnchartedJourney: PortalFlowerKart<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[134,135,136,85,131,121,122],"_links":{"self":[{"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/posts\/816"}],"collection":[{"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=816"}],"version-history":[{"count":8,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/posts\/816\/revisions"}],"predecessor-version":[{"id":824,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=\/wp\/v2\/posts\/816\/revisions\/824"}],"wp:attachment":[{"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=816"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=816"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/oc-gamer.moobaa.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=816"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}