SmoothBurnoutHeroes

A really short one this week.

Another bout of intercontinental Burnout Paradise led to the completion of all the 2- to 6-player Challenges. 49 to go, split across the 7- and 8-player groups. At this rate, they’ll be finished by Christmas (what with the entire planet choosing to focus on GTA4 for the foreseeable future).

No More Heroes continues to delight. The bosses on the Bitter difficulty level are a real step up, and the beauty of the game – for me – is that it’s teaching me new tricks as I progress. Even now, stuck as I am on the ridiculously lively final (final) boss, I’ve learnt two new tricks that thankfully will drop the ETA for defeating that bastard to under an hour. As long as the one-hit-kill doesn’t get me first.

Toys’R’Us had a cool offer this week that saw me pick up Zack & Wiki for the Wii, and get WarioWare: Smooth Moves thrown in for nix. A quick blast through WarioWare saw me “finish” the “story mode” within a handful of hours. Nutty, colourfully bold, giggle-inducing fun.

Next week: the end of NMH. That’s all I care about at this stage.

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