Reach for the Damned

Last week? 225 words. This week? Fewer.

Of course, this week saw more Halo: Reach… plump dailies make the cRedit snaffling easier. Less than 102,000 cR to go until Field Marshall rank.

The only other game that got a look in? Shadows of the Damned. The Legion Hunter difficulty has been conquered (and the last of its Achievements popped), with the only tricky bits being the last two bosses. The earlier of the two has a well-known “issue” that, whilst easy to work around, still makes the battle tough; the final boss was more difficult, with ammo in scant supply and constantly consuming my (thankfully well-stocked) health-providing drinks. But, as premature congratulations popped into my TrueAchievements feed, I leapt back into the fray on the hardest difficulty level: Satanic Hell. And if the jump to Legion Hunter was significant, it was bettered by Satanic Hell; one hit from a demon leaves the screen throbbing red, and George possessed a one-hit kill (guess how I found that out).

But my gems have been glitched already, and I’m pushing ahead – lord knows how I’m going to manage that final boss, though. That will probably be the reason Shadows remains on The List.

2 thoughts on “Reach for the Damned”

  1. Some good work there Pete, you sound like you have got it sussed, I am sure Satanic Hell will be a cakewalk for your good self :-)

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