HaloHaloRearmed

A couple of months ago, I lamented on my OCD’s intentions towards Halo: Reach. I broke down Reach‘s driving forces to three elements: a co-op Legendary run, all Commendations, and hitting the rank of Inheritor.

Absolutely no effort has been put into the Legendary run, and Commendation progress has ranged from slow (Firefight) to steady (Campaign) to non-existent (Multiplayer). cRedit accumulation, though, had been consistently around one hundred thousand cR per week… pretty slim returns, really, considering that the prized Inheritor rank requires a mere twenty million cRedits.

But this week, after having pushed through my Normal run through Halo: Anniversary (clearing up a heap of the Achievements as I went), I made a couple of discoveries. The first was a rather easy hundred thousand cR (a “reward” for finding all the Terminals in Anniversary) – not bad for ten minutes work. The second discovery, though, has a far greater impact on my OCD… for it has the ability to net about a hundred cRedits per day.

I remember laughing at the cRedit cap, knowing I’d never come near it; I’ve hit it twice in the last week.

Two words: Custom Challenges.

They’re like Reach‘s Daily Challenges, but… bigger. Plumper.

So the couple of days has seen a lovely little routine play out: hammer out some Custom Challenges. Scoot across for a bit more Anniversary. Back to Reach, across to Bionic Commando: Rearmed (for some more attempts at those dexterously brutal Challenge Rooms), back to Reach, out for Christmas drinks.

It’s a pretty tough life, this.

4 thoughts on “HaloHaloRearmed”

  1. Actually, I’ve only got the final one (except for those “secret” rooms) to go. Fuck me it’s a right bastard, though!

    (…and a Merry Christmas – or rather, a Happy New Year – to you, too! :)

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