You know what? I’ve grown to love writing this post every year. Looking at the cold, stark numbers, trying to figure out whether the lofty goals I arbitrarily gave myself this time last year have been satisfied… and then creating another list of arbitrary goals.
Because it should be obvious to all and sundry that I Love Lists. Especially The List. Although that’s probably more of a love/hate kind of thing.
So let’s first review how I performed with 2012’s Resolutions…
…to leave 2012 with The List pared back to… 64. Yep, the same target as two years ago. Soft, but – on previous efforts – pretty unlikely.
Verdict: Success! The List currently sits at 63, albeit mostly because of a self-imposed buying freeze post-Wii U. Even so, I think that’s the first time I’ve ever managed to hit an end-of-year target (regardless of its mediocrity).
…to (still) keep on top of stuff obtained through the year. 50% is fine, since it means that some of the back catalogue is getting wrapped up.
Verdict: Another success! Seventeen games were bought during the year, and fourteen of them were completed – the only stragglers being the inadvertent Mario Kart Wii (which is currently serving as a nice Christmas break challenge), Nintendo Land (which will probably be a List-Lingerer, much like its spiritual ancestor Wii Play), and Shadow of the Colossus (which has been installed, but never played, on my PS3).
…to knock Perfect Dark Zero, Skyward Sword, Uncharted 2, and Halo: Anniversary off The List.
Verdict: Ooof. I played the first level (or, more accurately, the tutorial level) of PDZ, and Skyward Sword progress halted at the quest to get the Hyrule Shield on Hero Mode. On the other hand, Uncharted 2 was sufficiently completed after some of the most painful multiplayer boosting sessions I’ve ever experienced, and Halo: Anniversary was completed early in the year. Two out of four should be a pass… it doesn’t feel like one, though.
…to beat Luxor 2‘s Normal skill level.
Verdict: Comply… and exceed! Not only was Normal conquered, but I turned right around and played through Expert and the extra Challenge of Horus levels, blasting Luxor 2 off The List. Hurrah!
…to make some inroads on both WipEout HD and F-Zero GX. Racing ahoy!
Verdict: Early signs were good – I created some comprehensive spreadsheets to help me track progress in both games, and started playing both earnestly. Then something else distracted me… I returned to WipEout eventually, pushing through to 41.92% completion on my spreadsheet (my goal was 33%), but F-Zero GX remained untouched for the rest of the year – languishing at 5.06%, well short of the target of 25%. Conceded Pass?
…to clear up some of the lingering 360 titles… fo’ real this time. Ninety-Nine Nights, Rez, Shadow Complex.
Verdict: Fail. I played one game each of N3 and Shadow Complex, and the odd boozy game of Rez HD, but nothing to threaten The List.
…to break at least 500 GS in Child of Eden.
Verdict: Oh man… Success. I’m so bloody proud of this!
…to play something new; something outside the stuff I know I like. To take a risk!
Verdict: You know what? I’m giving myself a pass mark here. Early in the year I decided to chance my arm on Journey and, not only did it turn out to be one of the most wonderful games I’ve ever played, but it encouraged my OCD to pick up the rest of thatgamecompany’s work, which I had never previously contemplated. Both fl0w and Flower proved to be flawed gems that I feel glad to have experienced.
On the basis of the above, 2012 was probably my best year yet when it comes to Resolution success. So should I now up the ante? Or stick with this apparently maintainable workload?
In 2013, I resolve…
- …to leave 2013 with less than sixty games on The List. That’s six-zero, a nett reduction of at least four – which may be tricky, given that there’s no clusters similar to the Jet Set Radio triple that helped so much this year.
- …to give some attention to the games I wish I had played this year: The Unfinished Swan, Fez, Spec Ops: The Line. And Dyad, if it ever gets released over here.
- …to knock Perfect Dark Zero (a fourth attempt, I believe), Shadow of the Colossus, and Uncharted 3 off The List (the latter being particularly problematic – I’ve seen estimates of 100+ hours minimum for the multiplayer trophies, with one friend sinking over 500 hours into it).
- …to remove two twin-stick shooters off The List. So that’s probably Geometry Wars^2 and… ummm… oh shit. That’s a tough one… The original Geometry Wars, that I’m insanely shit at? the monumentally difficult MSR? or even more monumentally difficult Robotron? Eeep.
- …to continue with this year’s good work in Child of Eden and nab two five-star levels – and one gold star – in that game.
- …to see a nett reduction of three games on the Wii, one game on the Jaguar, and four games on the 360.
At first blush, that’s a pretty good list – some stuff that looks well within reach, some stretch goals, and – no doubt – a whole lot to panic about come September.
And, cut’n’pasting a line from previous years… What are your Gaming Resolutions for 2013?