ReachRezAnniversaryDX

I’ve been beavering away on my other blog over the last fortnight, only permitting myself the odd hour or so for gaming. I’m still ducking into Halo: Reach on a daily basis, racking up cRedits while I can; I’ve just cracked into the Eclipse rank, with over eight-and-a-half million cRedits earned. Well over a third of the way there, and I’m still learning new techniques to further speed up the acquisition. And it is still, of course, a great game to play :)

Halo begets Halo, of course, and – despite being distracted by the upcoming Festival season – I’m still mindful of my lingering desire to get at least one game a month off The List. With that in mind, I looked at the remaining effort required to polish off Halo: Anniversary: a couple of tricky Achievements, and solo & co-op Legendary playthroughs.

The Legendary playthroughs are nowhere near as daunting as they were back-in-the-day; with the advent of the Bandanna Skull and its infinite ammo capability, grenade spamming takes a fair chunk of the challenge out of it. But some of the Achievements looked a little trickier; The Library on Heroic without dying? The Library in less than 30 minutes on Legendary?

So off I went: grenade spamming my way through The Library netted the “no death” cheevo pretty quickly. The speedrun, on the other hand, took a bit more effort… and grenade jumps. A couple of key grenade jumps. But a lazy Sunday afternoon (after I’d got some writing out of the way!) saw them both knocked off without too much trouble.

A couple more Achievements (on the Keyes level) popped, but right now I’m feeling a bit guilty; I probably played a bit too much today (after all, there’s still about 28 posts left to write on the other blog), and I’ve still got fifteen levels to play through on Legendary before Anniversary is off The List. It’s not going to be a January game.

…but I pretty much knew that already. Last week, feeling a little bit desperate (even though only halfway through the month), I looked at one of my other Lists – the Things To Buy List. My objective? Something new that I already wanted that I could finish by the end of the month.

Solution: PAC-MAN Championship Edition DX.

What a bloody awesome game. As much as I loved the first Championship Edition, DX renders it absolutely obsolete with a ruleset that never fails to delight. There’s nothing like getting a 60+ ghost combo going, audio pitches going up as you urgently seek another power pill to stretch your combo even further. My HORI Stick (or one like it – mine, a much older model, lacks the turbo functionality) got a great workout as I pushed through all the Achievements in a couple of hours over two nights; another couple of nights saw me get an overall A-Rank on all maps, my personal completion requirement. A little more play to better a few key Friends, and I was done.

Finally, I had a little mojo lull a couple of days ago; rather than start something new (my standard response to any attack of the glums is to spend money), I decided to fire up an old friend: Rez. And I will state, here and now, that Area 1 is one of my most cherished gaming experiences; I love it ever-so-much, I really do. Most other Rez-fans will wax lyrical about Area 5, and I can understand that; but Area 1 is so beautiful, the music so joyous, the audio punches so perfect, that for me… well, it’s beyond compare.

That thought made me dig up my Rez (Part 1) post… which was made almost four years ago. So much has changed since then: the SO has since departed, and – rather than play on my old 23-inch widescreen monitor – this week I was playing on a 52-inch monster screen… with a decent sound system. As I played through it again in the dark, quite possibly annoying the neighbours with the bass-beat, I fell in love with Rez all over again.

In fact, there’s a task to the handful of you that read this: go play Rez. Area 1 if you like, Area 4 is a blinder too, Area 5 if you want the majesty. And if you don’t already own Rez? Well, you’ve got a shopping trip to do (to XBLA, or off to eBay for some PS2 or Dreamcast Rezzing). Go on; you won’t regret it.

HaloOutRearmed

It’s been a pretty grim start to the gaming New Year, all up. I spent a couple of days sick in bed (yes – too sick to hold a DS up), and 343 Industries can’t seem to keep their Custom Challenges running smoothly anymore, thus butchering my cRedit earning potential (but not before I catapulted myself to Mythic rank). Not to mention the fact that I’ve finally gotten into the groove of belatedly writing on my other blog… resulting in the mojo drifting a little.

Yes, I fired up Halo: Anniversary to try and claw at some Achievements… but after an hour, I felt like I was bashing my head against a brick wall. I tried memorising more of my final Challenge Room in Bionic Commando: Rearmed, but I think my muscle memory is full about ten seconds into the room. Finally – surprisingly – I found something to enthuse about: WipEout HD.

Now, let’s get one thing quite clear: I’m absolutely rubbish at WipEout HD. I’ve struggled to complete the first four grids of the Campaign on Novice, and that’s with the edge-autosteering Pilot Assist on… because if I turn Pilot Assist off, I spend most of the race rubbing walls until I explode. And that’s no way to earn loyalty points.

I find WipEout HD to be quite… ummm… loose in the control department; it’s certainly no Ridge Racer 6 (with its solid and dependable drift mechanic), and nor is it taut like F-Zero GX (or, at least, like many of the craft within GX). But I knew that was the case before I “purchased” it (as part of the “Wefucked uplcome Back” package following last year’s PSN debacle) – I knew that it would be a List-lingerer, that it would take some serious dedication. And that’s where I find myself now, at the foot of a mighty mountain to climb…

…but I’ve just found this fantastic Beginner Basics video – and I’ve already picked out some control tweaks to perform. But, most importantly, I’ve just spied the message 21:40 into the video… and I’m now switching off Pilot Assist. I’ll suffer, to be sure, but I have to learn sometime.

Buggered if I know how I managed to get 18% of the Trophies with Pilot Assist on, though ;)

My 2012 Gaming Resolutions

So… Gaming Resolutions, eh? These are rapidly becoming a bit of a joke with me.

Every year I present a collection of commitments, any of which in isolation look completely manageable, and every year I fail to satisfy those commitments. Every year, I plan to pare The List down, and every year it is merely whittled.

And, more to the point, every year I feel myself drifting further away from the mainstream gamer. As I write this, I’m listening to Giant Bomb’s 2011 Deliberations, and I’ve played precisely zero of their Top Ten. True, I want to play Saints Row: The Third, Bastion, and Portal 2, and they’ll undoubtedly be picked up next year, but still… none of them.

With that in mind, let’s have a look at last year’s Resolutions…

…to leave 2011 with The List pared back to 50. No shit. I’ve just pulled that number out of my arse, and I’m sticking to it.

Verdict: Fail. The List currently sits at 67. So that’s actually a Big Fail.

…to keep on top of stuff obtained through the year. Again. Last year’s goal of 50% was completely reasonable, yet I missed it. Try harder!

Verdict: Thirteen new games appeared this year; seven of those were off The List by year’s end. Success!

…to make an impact on every platform. Again. But do it this time!

Verdict: Fail fail faility fail. The only platforms that were touched were the Wii (and I only just scraped that in), 360, PS3, and DS. Sounds like a comprehensive FAIL.

…to clear up some of the doubles. This will feed in nicely to the pruning of The List indicated above; after all, I’ve got two copies of No More Heroes 2. Three copies of Jet Set Radio! Two copies of Ikaruga… ummm, let’s not fret about that one too much ;)

Verdict: Gimme an “F”. Gimme an “A”. Gimme an “I”. Gimme an “L”. What does it spell? petee.

…to clear up some of the lingering 360 titles. There’s a bunch of games in which I’ve acquired all the Achievements, but haven’t crossed off The List. Ninety-Nine Nights needs a bit of OCD collection lovin’, Rez needs some 100% levels. Let’s get some of those wrapped up, yeah?

Verdict: What starts with “F”, and sounds like “tail”? That’s right – me.

Clearly, 2011 was outright shithouse in terms of Resolution adherence. So what do I do – choose more resolutions that look attainable, then dismally fail yet again? Or do I pare down expectations somewhat?

Let’s find out…

In 2012, I resolve…

  • …to leave 2012 with The List pared back to… 64. Yep, the same target as two years ago. Soft, but – on previous efforts – pretty unlikely.
  • …to (still) keep on top of stuff obtained through the year. 50% is fine, since it means that some of the back catalogue is getting wrapped up.
  • …to knock Perfect Dark Zero, Skyward Sword, Uncharted 2, and Halo: Anniversary off The List.
  • …to beat Luxor 2‘s Normal skill level.
  • …to make some inroads on both WipEout HD and F-Zero GX. Racing ahoy!
  • …to clear up some of the lingering 360 titles… fo’ real this time. Ninety-Nine Nights, Rez, Shadow Complex.
  • …to break at least 500 GS in Child of Eden.
  • …to play something new; something outside the stuff I know I like. To take a risk!

So there you have it – my targets for the next year. Fewer broad sweeping statements, and more focus on the current generations (because there’s a technological change a-comin’, kids).

And, cut’n’pasting a line from previous years… What are your Gaming Resolutions for 2012?