Sure, I’m trying to write a novel and get other things in my house in order, but you’d expect that I’d be able to conjure a focused, concerted effort when gaming, wouldn’t you?
The week started promisingly enough with a direct attack on Halo: Reach. I was determined to reach the rank of Lieutenant Colonel this week, which I easily managed early on, and have occasionally returned to the game in order to whore cRedits to buy pretty armour trinkets. But then I got the wild idea that it might be a good move to distract myself by playing a little Halo 3.
Now, I love Halo 3. It’s a lovely game. And, starting a solo Heroic playthrough, it felt fantastic to be back inside Master Chief’s armour.
Until the first firefight.
That’s when I realised just how comfortable I’d become with Halo: Reach‘s control scheme… because there’s a few key differences between the games. There’s nothing like running up to a grunt to punch it in the head and instead swapping your beloved battle rifle for a plasma pistol. Where’s melee? How do I reload?
So: I was playing Halo 3 (badly). I’ve only got two Achievements outstanding on the game, so I thought I’d join a boosting party (via TA) to try and snaffle one of them. I find some like-minded individuals and am happily (or sadly, depending on your viewpoint of gaming as a hobby / lifestyle choice) sitting in front of the 360 at 1pm on Saturday.
Expect I’ve got the dates wrong; it’s 1pm next Saturday.
I quickly find another boosting session starting later in the afternoon. Hurrah! In the meantime, I poke around TA some more, looking listlessly at my remaining Achievements… and I begin to think weird things. Things like, “I wonder if there’s any Australians who want to work on Perfect Dark Zero Achievements? Or Kameo co-op stuff?”
I poke around and find a likely name, and fire off a message to them. The Halo 3 session is a bust; the “host” doesn’t bother turning up. Then the chap I’d messaged about Kameo pings me back – let’s go, he says.
You’ve got to admire that enthusiasm :)
We played nearly three hours of Saturday for no result (well, all the Achievements we’re shooting for have zero GamerScore associated with them, so technically they’re all for no result), trying to obtain a Time Attack A-ranking on the first level. We failed dismally but, on the first attempt the next day, we romped it in. The next Time Attack fell soon thereafter, as well as a brace of Expert levels on co-op.
I’ve always sung the praises of Kameo – I think it’s a lovely little game, and these extra modes of play really work out well for it. As for Joe, my partner-in-crime… I doff my cap to you, sir, for putting up with a buffoon like myself. A couple of brilliant sessions so far, with more (hopefully!) to come.
Finally this week, I also started playing Braid again. I’ve no idea why. Blimey that Speed Run is going to be hard.