AVConDamacy

Sadly, it’s another dull week for writing, with only Katamari Damacy being played in anger (all cousins and presents found, 93% item collection), mainly due to the weekend being reserved for an exploration into my other middle-aged love – anime – at AVCon. Whilst the anime & Japanese pop-cultural parts of AVCon were relatively poorly organised (screening times ignored, the last RvB movie being curtailed because they didn’t check how long it was before scheduling, panels being cancelled at the last minute for “unforseeable” – that is, legal – reasons), the gaming aspects were quite well done.

There were a plethora of tournaments (Rock Band and Street Fighter 2HD / 4 being the most popular), as well as an “Ultimate Gamer” competition – which saw hopeful contestants playing a bunch of older games (Super Mario Kart on the SNES, a Tetris variant, and a handful of others) as well as newer titles (Showtime challenges in Burnout Paradise the only one I can remember right now). The tournaments looked really well organised: electronic scorekeeping, tight schedules, and well-defined rulesets kept the action going. The Street Fighter tournies wound up with a decent sized audience, too, who were also well catered for.

The distribution of current-gen consoles on the floor was somewhat surprising; the 360 seemed to dominate the general-play machines, there were a stack of Wiis (and SSBB tournaments), and only a couple of PS3s – though, notably, PS3s were used for the Street Fighter tournies. A couple of other surprises: one slim PS2 seemed to be playing nothing but We Love Katamari all weekend, and one Wii was pumping out F-Zero GX for a good part of Saturday.

GameTraders had a decent-sized stall set up in the vendor area, and I caressed a new copy of Chrono Trigger DS for a few minutes with serious intent to buy, before eventually putting it down because (a) DS piracy leaves me wary of buying even “new” games, especially at open stalls like that, (2) I’d just spunked upwards of $350 on anime and manga, and (iii) I need a hundred-hour game on The List like I need a hole in my head.

So, gaming-wise, the weekend was a bit of a bust; but AVCon gave me the opportunity to stop and have a think about my hobbies, my passions. Because I was consistently one of the oldest people there (once the reluctant parent entourages were removed from the equation), and… well… it felt kind of lonely. In panels, in screenings, in pushing my way to the front of the Madman stall. In fact, during the dreary cosplay competition, the one highlight was firing up the DS and joining one of the many PictoChat sessions that permeated the weekend. Though one of my fellow Chatters was sitting right next to me, there was a point where I was clearly the dissenting opinion in the session; I asked why, I received an appropriate explanation, and scribbled “wow – I feel old.” “You ARE old” came the reply, causing me to whip my head around the room to see whether I could find my literary assailant.

The bloody cheek of kids these days!

I had odd flashbacks to RV4, the Retrovision event I attended in the UK back in 2004. It feels like a lifetime ago now, but the camaraderie and enthusiasm for the retro games on display then were unforgettable; a roomful of people such as myself reminiscing and replaying old classics (with frequent diversions into newer things, too). JagFest 2004 was a similar experience – open, inviting, friendly, understanding, and patient… all qualities sorely missing this weekend.

Sigh. Enough of that.

Lest I sound too grumpy, let me just toss in a quick link to a History of Gridrunner written by Jeff Minter himself, ahead of the forthcoming Gridrunner Revolution (formerly GR+++). As usual, Minter’s writing is divine, and he easily conjured forth memories of those earlier games (and check out his recent exploration into programming the Atari 2600 for more great stories!)

And then prepare for the release of Gridrunner Revolution with GR++… c’mon, it’s a paltry $10 for the PC or Mac. And it’s spectacular.

KatamariWaker

Short and sharp this week: Wind Waker is done. Two play-throughs, 100% items & collectibles in both, and the second run had everything I could think of done: all platforms, all caves, every ring-of-light I could find on the Great Sea, every Tingle-related sidequest… I even collected all the Blue ChuChus. So that’s it… Off The List.

Two new games have been started: the easy one is Katamari Damacy. Starting from scratch, two sessions have seen me finish the game and collect 82% of all items – let’s face it, it’s not a long game, but it is still a joy to play (except when you’re 4mm short of a katamari size to unlock an Eternal level with ten seconds left to play and you can’t see anything because you’re trapped in a house and the camera is zooming out). The goal here is 100% items, all Eternals, 100% the “final” level, 90%+ for the Constellations, and within 10cm of the North Star. We’ll see how I go.

The other game… well, this one I’ve only played briefly before. It’s called Find A New Location For The MooBaarn, aka House Hunting. And what a frustrating game it is! Crappy time to be playing it, too.

More Of The Same…

It’s been a relatively compressed gaming week, with three days and nights being taken up by the Adelaide Festival of Ideas. What gaming time I did have, though, was devoted to Wind Waker.

Thanks to a mate in Melbourne – hi, Spencer! – who chucked a much-loved GBA and Connect cable into the mail for me, I’ve managed to complete a 100% run of Celda. All Heart Pieces. All items, except maybe the odd ocean rupee. All pictographs, including Tingle’s brother Knuckle. All Tingle statues. And I even became Orca’s master (resulting in the acknowledging smile of “Master, is your left index finger not numb?” after having locked onto Orca for 1000 consecutive hits). And so, with the defeat of Ganondorf, I could well have packed Wind Waker away and struck it off The List

…if it weren’t for the subtle changes wedged into the New Game Plus. Hylian translations, new clothes for Link and Aryll (“You got the Hero’s New Clothes… What the…? Wow! They’re really light…”). Just the type of things that would gnaw away at my OCD were I to ignore them. So I’m off on another 100% playthrough, though this one should be much quicker: the pictograph subquest carries over into New Game Plus and doesn’t need repeating, and there’ll be a lot less backtracking this time.

And then… well, who knows. A return to one of my many open projects, I guess.

My Week

My gaming week can be summed up thus:

Nothing but Link

Wind Waker, and nothing but. Halfway through collecting shard charts, and all but ten figurines collected.

So it’s progressing quite well – not many tricky bits left. One or two one-shot photos, the fifty-floor challenge, and that bloody Ghost Ship.

But I’ve hit a bit of a hurdle: my lack of a GBA. And I really, really can’t consider Wind Waker 100% complete until I’ve snagged all the Tingle Tuner linked collectibles. The call has gone out to friends and nephews for a GBA, but I’m quite prepared to acquire my own – all for the sake of 100%-ing One Game (and what a game!)

I guess that’s the O/C coming to the fore :}